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-rw-r--r--src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp
index 1fd90308a..f9b289887 100644
--- a/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp
+++ b/src/audio_core/renderer/command/resample/downmix_6ch_to_2ch.cpp
@@ -1,13 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
-#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h"
#include "audio_core/renderer/command/resample/downmix_6ch_to_2ch.h"
-namespace AudioCore::AudioRenderer {
+namespace AudioCore::Renderer {
-void DownMix6chTo2chCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
- std::string& string) {
+void DownMix6chTo2chCommand::Dump(
+ [[maybe_unused]] const AudioRenderer::CommandListProcessor& processor, std::string& string) {
string += fmt::format("DownMix6chTo2chCommand\n\tinputs: ");
for (u32 i = 0; i < MaxChannels; i++) {
string += fmt::format("{:02X}, ", inputs[i]);
@@ -19,7 +19,7 @@ void DownMix6chTo2chCommand::Dump([[maybe_unused]] const ADSP::CommandListProces
string += "\n";
}
-void DownMix6chTo2chCommand::Process(const ADSP::CommandListProcessor& processor) {
+void DownMix6chTo2chCommand::Process(const AudioRenderer::CommandListProcessor& processor) {
auto in_front_left{
processor.mix_buffers.subspan(inputs[0] * processor.sample_count, processor.sample_count)};
auto in_front_right{
@@ -67,8 +67,8 @@ void DownMix6chTo2chCommand::Process(const ADSP::CommandListProcessor& processor
std::memset(out_back_right.data(), 0, out_back_right.size_bytes());
}
-bool DownMix6chTo2chCommand::Verify(const ADSP::CommandListProcessor& processor) {
+bool DownMix6chTo2chCommand::Verify(const AudioRenderer::CommandListProcessor& processor) {
return true;
}
-} // namespace AudioCore::AudioRenderer
+} // namespace AudioCore::Renderer